Pixel Obliterator for Blender
The “Pixel Obliterator” is a simple but immensely powerful node group designed for Blender artists. It eliminates pixelation in textures by applying noise-based dithering to UVs. With this plug-and-play system, you are able to get real close and intimate to your 3D models without blocky ugly pixilation ruining the immersion.
Key Features:
- 💪Strength Control: You have complete control over the noise pattern used to mess up the pixels to whatever extent you want.
- [PRO]✨Artistic Dithering: Transform pixelated textures into smooth, high-quality artwork.
- [PRO]🎦Camera Culling: The dithering messing up how your texture looks even from afar ? Worry not, you can easily blend between your original texture and the modified one based on distance from the camera. You can just put the node-group in there and forget about it !
- 🧙♀️Easy Integration: Simply add the node group to your Blender project and watch the magic happen!
Get ready to obliterate those gross pixels and elevate your Blender projects! 🎨🚀
Save the blend file somewhere you can remember and simply append the node group.
You will get the demo blend file from which you can append the node setup (This is not an ADD-ON)
Version Compatibility
4.0.0 +
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